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Produced Disney Interactive’s large-scale experiential presence at major industry events, including multi-million-dollar E3 show-floor environments, Comic-Con activations, Licensing Expo presentations, and SIGGRAPH exhibits. Led internal creative teams and external fabrication vendors to translate Disney video game IP, product launches, and marketing campaigns into immersive branded environments delivered on aggressive event timelines.
• Produced multi-million-dollar E3 environments involving scenic fabrication, environmental graphics, branded guest experiences, vendor coordination, show-floor logistics, budgets, schedules, and executive/stakeholder approvals.
• Managed internal designers, external agencies, scenic vendors, and production partners across creative development, fabrication, installation, and onsite execution.
• Directed environmental design, graphics, packaging, marketing collateral, and cross-platform synergy assets for Disney video game launches.
• Delivered high-visibility branded experiences for Disney Interactive across E3, Comic-Con, Licensing Expo, and SIGGRAPH.





















